Can
you hear me, Major Tom? I’m stepping through the door, and I’ll be SPOILING
this movie in a most peculiar way...
There’s no other way to
begin this review: Gravity is a
cinematic milestone, one we’re likely going to tell our kids and grandkids we
were there for, and got the chance to see in one of those classic movie
theaters you hear us old-timers wax rhapsodic about from time to time. Alfonso
Cuaron has pushed visual effects into the literal stratosphere, seamlessly
blending his actors with their CG environment in a fashion that most
effects-driven films could never even hope to achieve. But more importantly,
all of that ground-breaking work is in the service of something greater. Cuaron
is not interested in pushing cinema to its limits just because he can - all of
the visual wizardry and nail-biting tension and wonder and awe are in service
to what is on the surface a very simple story of survival and what it means to
be alive, making Gravity a legitimate
work of art - a shared emotional experience with the audience that makes us
feel it every step of the way.
The story couldn’t be
any simpler: a rookie astronaut and a seasoned veteran are left stranded in
space after satellite debris crashes into their shuttle and leaves them
struggling to find a way back home. Cuaron and his son Jonas (working as co-screenwriter) wring all the drama
and suspense they can out of this basic set-up, and using the simple story to
arrive at an extraordinarily cathartic place, both for its main character and
the audience as a whole.
The film works on three
distinct levels, most apparent the incredible technical skill on display.
Cuaron’s mastery of the camera was in little doubt, and his evolution as a
filmmaker just continues at an upward slope of incredible quality. The director
builds on the long, unbroken takes that made Children of Men a thing of legend - his virtual camera freed from the
bounds of reality and allowed to swoop around the action, constantly changing
the framing so as to make what cuts there are virtually invisible. Add in the
perfectly-timed and executed first-person perspective shots, and the film builds
an experience that is both thrilling and immediate. The effects work is truly
extraordinary; every bit as ground-breaking and next-level today as 2001: A Space Odyssey was upon its
initial release. Many shots indeed are nothing but visual effects, but the
years spent perfecting each pay off in spades, as the film looks not like an
effects-driven blockbuster but a documentary gone wrong.
The next level consists
of the performances and the character work, here shouldered mainly by George
Clooney and Sandra Bullock as the astronauts. Clooney is fantastic in that way
only he can be, making his character possibly one of the most charismatic and
electric figures seen on screen in some time. He’s basically a cowboy in space,
a rogue and a charmer and ultimately the type of pro who’s constantly joking to
keep everyone else around him relaxed and contented - the type of guy who sets
you at ease immediately just by being in his presence. Clooney is undoubtedly
great, but it’s Sandra Bullock who winds up carrying the picture entirely
through her understated and remarkable performance. As Dr. Ryan Brown, Bullock
gives nothing short of a career-defining performance here - just as we look
back at Jack Nicholson in Chinatown
or Bette Davis in All About Eve, so
too will we look back at Bullock in Gravity.
The work the actress does here is unparalleled - she is often the only
character on the screen, and thus has to carry the narrative forward entirely
through her actions; something that sounds simple enough, but to do it with the
subtlety and nuance of character Bullocks imbues her performance with here is
very nearly mind-blowing. More importantly is the emotional aspect - Bullock’s
character is very withdrawn and distant, preferring the quiet and solitude of
space to the Earth below. But as the film goes on, we find that that reserved
nature is hiding a deep reservoir of emotion, which peaks its way out through Bullock’s
ever so slightly - a remarkable feat of acting, considering her face is the
only live-action element for a good chunk of the run-time.
The third and final
level at which Gravity works is the rich
thematic depth mined from the central concept. Much like the story, the theme
of Gravity is simple and direct, and
often communicated through obvious visual signposts throughout. It’s maybe not
as subtle as some would prefer, but the way in which it’s crafted and presented
makes it hit home harder all the same. As the film goes on, we learn that one
of the reasons Ryan is so distant is because she lost her four-year-old daughter
years ago - something which keeps her tethered to a deep and endless depression
she only find s reprieve from high above the Earth and its problems.
That idea of being
tethered is central to the film, in various ways. Constantly throughout, the
characters are either tethered to themselves or to other objects, keeping them
from floating away in space. Being attached in such a way is both a boon and
godsend at various points in the film, as the characters are literally and
figuratively bounced around and off of each other. The film is called Gravity for a reason. Ryan finds herself
at a quagmire, in both a physical and emotional sense; caught between the Earth
below and the black emptiness beyond, she is thus presented with an
accompanying and immediate physical choice - lay down and die, or fight for her
survival. She lost what she thought was her sole reason for being in her daughter,
and through her experience in the film finds that it is better to be alive with
her painful memories rather than die alone in the cold blackness of space;
better to be tied down to the Earth than drift about aimlessly. Gravity is the
thing that’s keeping her down, but also what leads to her ultimate salvation in
the end.
Gravity
shows
that the blockbusters of the last thirty odd years have been getting it wrong
all this time: it’s not about how big you can be, but rather how small and
intimate.
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